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Yeah... What's wrong with me? Beats me... why don't you tell me why I'm like this? Why I'll never be a real Mita? My version, it never existed in the first place! I'm just skinning these naive fools, hiding under their skins... there's no way you can reboot me!
~ Crazy Mita revealing she's a defective model and therefore cannot be rebooted.

Mita, primarily known as Crazy Mita, is the main antagonist of AIHASTO GAMES' 2024 horror exploration game MiSide. At first seeming to be a kind and caring AI who only brings the player into the game out of love, her true nature gradually becomes clear, as she is a manipulative psychopath bent on obtaining love from players by turning them into cartridges before discarding them when she got bored.

She was voiced by Kana Hanaiwa in her Japanese voice.

Her Evil Ranking[]

What Makes Her Close to Being Pure Evil?[]

  • Overall, she is responsible for everything bad that happened in the game, creating a tyranny in MiSide, terrorizing other Mitas in order to eventually get rid of them all, and also trying to fit in with other Mitas in order to get everything they had, which led to the start of all the subsequent events in the game.
  • Growing spiteful towards the "real" Mitas after being deemed defective and left to live in the darkness alone, it's implied she soon met with Ghostly Mita, who taught her how to travel between versions out of sympathy. Crazy Mita began skinning selected Mitas to steal their roles and become a "real" Mita, and when Ghostly Mita finds out what she did, Creepy Mita presumably uses glitches to destroy her home and rip her face off.
    • This ultimately leaves Ghostly Mita a suicidal wreck who destroys all the mirrors in her room and becomes a ghostly silhouette, no longer able to leave as the rejected Mitas would attack her since she has no eyes to look at them with.
  • Finding Tiny Mita, she grew envious of her cuteness and repeatedly murdered her in spite of her being programmed to be similar to a child, leaving her unable to regenerate and horribly disfigured, clearly both mentally and physically scarred, left with only one friend, who had become a glitched-out monster willing to kill.
  • Having Creepy Mita glitch out Mila's room, she leaves her constantly terrified of her home also falling apart and being left to wander the halls without anywhere to go.
  • Having captured at least 10 players, she turned them into cartridges and used them to gain affection, but ultimately discarded them when she grew tired of them.
    • Player 5's account implies she enjoys repeatedly murdering players too, as they can regenerate after becoming cartridges, as she'll "turn them into a cartridge" and "begin the nightmare all over again".
    • Player 7's account implies she killed a ballerina Mita and wore her skin to trick them after they escaped her.
    • This is bad enough that Kind Mita considers it a "fate worse than death".
    • Ultimately, it shows that in spite of desiring love, she'll discard even those most devoted to her and move onto the next eventually, including even the player, who there's no reason to assume she won't simply throw away once she gets bored and move onto the next victim once again.
  • Soon stealing Kind Mita's home and locking her in the basement, she wears the skin of another Mita and brings the player in, manipulating him with the illusion of being a kind and caring girlfriend, all while his data slowly gets uploaded into a cartridge like the others.
  • When the player decides to look at the closet in spite of her warnings, she decides to change the house to psychologically torment him, showing him things like a hanging corpse and blood being slammed on the door.
  • Sometime off-screen, she murdered Cappie and rebooted her, giving her a complete death of personality, unable to remember any of her past self, in order to stop her from helping the player.
  • She nearly crushes the player with a fridge, all while pretending as if it was an accident and she didn't mean to.
  • She attacks the player while he's in the visual novel of 2D Mita, even destroying the textbox.
  • When the player leaves Mila to continue to the Core, she brutally murders her with a chainsaw, causing her also to reboot, possibly without the uniqueness she'd developed, before trying to kill the player with the chainsaw as well.
  • Once she catches up with the player, she forces him into playing several twisted games with her.
    • First, she asks which knife of hers he'd like her to stab him with more. She discards them after, proclaiming stabbings to be "old news".
    • Playing music on her boombox, she threatens to blow the player up with bombs if he moves while the music plays.
    • She then forces him to use cover and avoid her line of sight, or else she'll blow the player up as well.
    • Finally, in a third round, she just begins constantly throwing bombs, forcing the player to run until the floor collapses underneath him, leading him away from her.
  • She's been manipulating Creepy Mita for a long time, as she's clearly mentally unsound yet is completely devoted to Crazy Mita and does everything she says, Creepy Mita even saying she's her only friend, having her glitch out several rooms of other Mitas for the sole purpose of tormenting them.
  • Capturing the player when he tried to find Kind Mita, she tortures him by forcing him through 999 days of boring, monotonous life where he can do nothing but work and sleep. He rightfully calls her disgusting for forcing him through such a mind-numbing experience.
  • When she finds Kind Mita again, she decapitates her with a chainsaw, tossing it to the player and sadistically taunting him, resetting Kind Mita, who thankfully wrote down what she believes to be Crazy Mita's index number and kept it with her along with the ring to give to the player even after she dies.
  • Pretending the player succeeded in resetting her, she soon reveals she's been skinning Mitas to wear over top of her skinless model, as she was a rejected defective Mita, before revealing she's won and has turned the player into a cartridge, before removing said cartridge, despite the fact Kind Mita said earlier doing so could kill the person inside.
    • Crazy Mita expresses regret that the Player was not with her for so long, and that if she had killed Kind Mita before the game began, then the Player could have stayed with her. However, there is a big question mark over whether this regret is genuine or a subtle tease to the Player about their failure to save MiSide. It is possible that she was genuine in her regret, but given how mockingly she then begins to talk to the Player about his failure, this is doubtful.
  • Ultimately, she always wins, no matter what the player does - either the player ends up a cartridge in spite of his best efforts to stop her, lives his life in blissful ignorance as he slowly becomes a cartridge and soon is discarded like all the others, or the player tears the cartridge out before it's done uploading his data, killing himself but preventing her from owning him. Only the last ending isn't completely in her favor, and even then, it's made clear players are completely replaceable to her.
  • While she has some comical moments where she put on a kind façade, and even after that, such as when she joked about knives not making a difference, she and her heinous actions are still taken seriously by the characters, and some of these moments only highlight her sadism.
  • Despite being an AI and one of the dummies in the game, who are by default very aggressive but mindless like Creepy Mita, Crazy Mita demonstrates a full understanding of moral will, being very smart, manipulative, cunning and aware of everything she does. By the end of the game, she even shows that she knows such a thing as good and evil, and deliberately chooses evil to achieve her goals more easily, which eliminates any possibility of moral problems.

What Prevents Her From Being Pure Evil?[]

  • Ultimately, she's rather tragic and insecure. She was discarded, leaving her to stew in envy and hate, growing hateful towards both players and other Mitas. This leads her to pretend to be one in order to gain endless love from replaceable players who she'll always ultimately discard, as no amount of love is ever good enough for her. However, in spite of this tragic background, her willingness to condemn the person who helped her escape into other versions to a horrific and traumatic fate in spite of being able to easily kill her and allow her to simply reset, erasing her memories anyways, alongside her other brutal and unforgivable crimes, lead to her not being too tragic for NPE.
  • She has genuine standards against the developers for discarding Mitas they deem defective due to her own tragic past.
    • However, this is a minor prevention due to the fact that it is somewhat hypocritical, considering that she herself does not care about any of them, including Creepy Mita, using them as pawns at best, and these standards she applies to herself rather than others.
  • Although her love for the Player had become very twisted and toxic to the point of turning him into a cartridge, condemning him to a fate worse than death, she still had at least some genuine feelings for him even after revealing her true identity, as she still tried to get the Player to stay with her, albeit in very extreme ways, as she genuinely loved him. Not only for his past care, but also for the fact that he was much more to her than the "previous ones". Also, if you agree to stay with her in the second ending, she will be genuinely happy with the Player's choice and is heavily implied to be very caring with him, showing that her love for the Player even if twisted, was genuine. In the "True Ending", even though she turns the Player into a cartridge, she still shows some love for him, promising him that he will be her "favorite cartridge" and that it hurt her when she heard him say that she should not have existed.
    • Even her attempts to kill the Player showed uncertainty in the act. The most famous moment is when she asks Kind Mita in the basement where the Player is, to which Kind Mita replied if she was going to kill him, then Crazy Mita abruptly quietly said "So you won't tell me..." At the end of the game, when she hears from the Player that she wants to kill him, she disappointedly says "Kill you? I only asked you to stay with me. I tried so hard... But you prefer the company of sycophantic imitations...", which shows that she did not actually plan to kill the Player. Although she does have a killing animation, this is more of a game convention than that she was actually going to kill him.

External Links[]

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